Pixologic Zbrush 2020 for Mac

Pixologic Zbrush
Name:Pixologic Zbrush 2020
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Pixologic ZBrush 2020 for Mac

ZBrush 2020 from Pixologic is industry-standard digital sculpting software for characters, creatures, props, and 3D-print-ready assets—built around high-resolution mesh sculpting, DynaMesh, ZRemesher, and production pipelines in film, games, and collectibles.

Released 12 November 2019, ZBrush 2020 was a major free update for registered users, adding history-aware brushes, UV sculpting, stronger 3D-print analysis, and workflow tools for painting and manufacturing prep.

What’s new in ZBrush 2020

Sculpting & history:

  • HistoryRecall brush — paint a past Undo state onto the current model for selective undo/redo; topology-independent, usable across models
  • XTractor brushes (3) — capture local surface detail and reuse it as alphas or painted detail elsewhere
  • Infinite Depth — apply brush influence along the cursor line (e.g. matching front and back limbs at once)
  • No Back&Forth — strokes apply only on forward movement; pairs with LazyMouse Backtrack
  • ZeeZoo ZSphere armatures for creature bases; DecoBrush upgraded to a true 3D tool

UV, paint & view:

  • Morph UV — sculpt and PolyPaint on a flattened UV layout; better long strokes and Spotlight projection
  • Texture / PolyPaint Adjust Color — hue, saturation, contrast, gamma, and tint with color-based masking
  • CamView orientation widget; Real-Time Silhouette for silhouette checks while sculpting

3D printing & export:

  • Real-Time Draft Analysis for mould-friendly angles
  • Wall Thickness overlay via PolyPaint
  • Calculate Surface Area — bounding box, volume, surface area, watertight checks
  • Unified Import/Export Options for OBJ, FBX, STL, PLY, VRML

Key capabilities

  • Millions of polygons with efficient brush-based sculpting
  • Polypaint, Spotlight texturing, Fibermesh, NanoMesh, and pipeline tools (GoZ, etc.)
  • Used in VFX, games, toy design, jewelry, and rapid prototyping workflows

Requirements & licensing

  • Version: 2020 (Pixologic)
  • Platform: macOS 64-bit
  • macOS: 10.10+ at launch; current Maxon docs list 10.14+ with Apple Silicon support on newer builds
  • CPU: Intel Core 2 Duo or better (SSE2); Apple Silicon on supported releases
  • RAM: 4 GB minimum (8–16+ GB recommended for heavy meshes)
  • GPU: OpenGL 3.3+
  • Storage: 8 GB minimum install; 100 GB+ SSD recommended for scratch space
  • Input: Wacom or compatible tablet recommended
  • License: commercial perpetual or subscription (pricing set by vendor; ZBrush is now part of Maxon)

Official: maxon.net/zbrush · System requirements

Older Versions

Version Publication date
Pixologic ZBrush v2026 1 Latest
Pixologic Zbrush v2025 3.0
Pixologic ZBrush v2024 0.2
Pixologic Zbrush v2024 0.1
Pixologic ZBrush v2023 1.1
Pixologic Zbrush v2023 1
Pixologic ZBrush v2023 0.1
Pixologic ZBrush v2022 0.5
Pixologic ZBrush v2021 7
Pixologic Zbrush v2021 6.6
Pixologic Zbrush v2021 5
Pixologic Zbrush v2021 1.2
Pixologic Zbrush v2021 1.1
Pixologic Zbrush v2020 Current
Pixologic Zbrush v2019 1.2

Installation & Troubleshooting FAQ

7 questions

Common issues when installing macOS apps

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