Spriter Pro R11

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Name: Spriter Pro R11 [sn] [mactorrents.org].zip
Size: 43.87 MB
Hash: DA8B82AC4E9F321EF0CC1E7177B3568B7632BE9D
Files Spriter Pro R11 [sn] [mactorrents.org].zip (43.87 MB)
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Descriptions for Spriter Pro R11

Name: Spriter Pro
Version: R11
Mac Platform: Intel
OS version: 10.7 or later
Processor type(s) & speed: 64-bit processor

Includes: Serial

Web Site: http://www.brashmonkey.com/spriter.htm
Steam Store Page: http://store.steampowered.com/app/332360

Overview

Spriter makes it easy for anyone, regardless of experience, to create 2D game animations using a technique called Modular Animation.

Individual sprite pieces can be attached to bones and then easily animated with the powerful, yet easy to use toolset. Spriter enables the “modular” method of creating silky-smooth animations where key-frames are constructed from small, re-useable images (such as body parts). This method of animating offers many benefits for several aspects of a game’s development and for the finished product.

Features
  • Use individual PNGs (or JSON spritesheets) from any source to animate
  • Animate with bones or by controlling images directly
  • Adjust pivot points for each image
  • Scale and rotate any object per frame
  • Set the opacity of any object per frame
  • Basic easing features
  • Advanced easing curve options
  • Create multiple “entities” (animation sets) per file
  • Onion skinning to see previous and upcoming keyframes
  • Basic IK (inverse kinematics) support
  • Full IK support and IK locking (forward kinematics)
  • Use animations within animations to make complex scenes easily
  • Advanced automated control features for animations within animations
  • Create character variations by swapping image sets (Character maps)
  • Trigger and preview sound effects at any point in the timeline
  • Lipsync via Papagayo
  • Export animations as PNG images, strips, sheets or Gif Animations
  • Add custom watermarks while exporting images or Gifs
  • Automatically import sequential images as animated sprites
  • Create named collision rectangles per frame
  • Create named action points per frame and set their angle
  • Create horizontal and vertical guidelines on the canvas
  • Lock or hide individual objects to protect or hide things as you work
  • Set “animated” variables for your character anywhere in the timeline
  • Create “Triggers” anywhere in the timeline to initiate actions ingame
  • Set “Tags” to any part of the timeline to designate “state changes”
  • Merge separate Spriter projects into one (Great for teams making games)
  • Powerful custom color palette swapping feature for indexed color mode images
  • Auto update detection
  • Auto save feature
  • Over 260 Free Spriter Animations (for use in your games royalty free)

What’s New in Spriter Pro R11

・Release notes not available at the time of this post.

 

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